Game News

Check Out the Star Wars Rise Against the Empire Disney Infinity 3.0 Set

Disney has released a ton of new images from Its Star Wars-themed toys-to-life Disney Infinity 3.0 set, Rise Against the Empire.

Rise Against the Empire lets players play through iconic moments from the original Star Wars trilogy, Episodes IV-VI. Players will be able to explore open world planets like Tatooine on foot or on a Bantha, take down AT-AT walkers with snowspeeders on Hoth, and relive the speeder bike chase on Endor from Return of the Jedi as Luke Skywalker, Princess Leia, Han Solo, and Chewbacca.

Disney Infinity 3.0’s Rise Against the Empire playset has been crafted by Studio Gobo, which previously worked on the Pirates of the Caribbean set, in partnership with Avalanche software.

DmC: Devil May Cry and Heavenly Sword studio Ninja Theory will create the Twilight of the Republic playset, which follows Anakin and Ahsoka as they fight to uncover who is behind the creation of a new droid army. Another Star Wars playset, based on The Force Awakens, has also been announced for this winter, along with sets based on Pixar’s Inside Out.

Disney Infinity 3.0 will ship on PlayStation 4, Xbox One, PC, Wii U,PlayStation 3, Xbox 360, iOS, and Android.

Valve’s Shipping Vive VR Headsets to Developers

Valve is now shipping developer editions of it’s Vive virtual reality headset, the company has announced.

“This first wave includes a wide range of developers from major movie studios, triple A developers, to small indie teams working on their first title. We will continue to ship to additional developers through the spring and summer,” Valve said.

The box developers are getting includes two “Lighthouse base station,” which you place around you in the room in order to detect motion and positions. It also includes two wireless Steam VR controllers that look and feel a lot like PlayStation’s Move controller, as well as various cables, instructions, and everything else you need to get started.

This, Valve said, will allow developers to target the same consumer version of the device the company said players will be able to buy later this year.

If you’re interested in how the development community is taking to Valve’s virtual reality headset, you can follow along on the Steam VR Hardware Group.

So far, we’ve seen only a handful of developers make games for the Vive headset, like Owlchemy Labs, which is working on Job Simulator.

Oculus, by comparison, recently announced that it plans to launch the consumer model of the Oculus Rift in early 2016, and that with a new computer that meets its system requirements, it should cost around $1500.

Watch Batman: Arkham Knight’s Incredible Effects Using Nvidia GameWorks

Graphics cards manufacturer Nvidia has posted a new video which highlights the kind of special effects you’ll see in Batman: Arkham Knight if you have an Nvidia card that supports its GameWorks modules.

Batman: Arkham Knight has looked graphically impressive in every gameplay video we’ve seen, but GameWorks adds additional effect, like smoke and fog that react to movement in fight scenes, paper debris that gets kicked up, enhanced rain effects, and more.

According to Nvidia, this is the GameWorks technology you can see in the video in the video:

  • Interactive Fog and Smoke
  • Interactive Paper Debris
  • PhysX Destruction
  • Enhanced Rain

Nvidia recently touted the power of its GameWorks technology with The Witcher 3: Wild Hunt, which similarly takes advantage of enhanced effects.

After multiple delays, Arkham Knight launches for PC, Xbox One, and PlayStation 4 on June 23.

Watch Batman: Arkham Knight’s Incredible Effects Using Nvidia GameWorks

Graphics cards manufacturer Nvidia has posted a new video which highlights the kind of special effects you’ll see in Batman: Arkham Knight if you have an Nvidia card that supports its GameWorks modules.

Batman: Arkham Knight has looked graphically impressive in every gameplay video we’ve seen, but GameWorks adds additional effect, like smoke and fog that react to movement in fight scenes, paper debris that gets kicked up, enhanced rain effects, and more.

According to Nvidia, this is the GameWorks technology you can see in the video in the video:

  • Interactive Fog and Smoke
  • Interactive Paper Debris
  • PhysX Destruction
  • Enhanced Rain

Nvidia recently touted the power of its GameWorks technology with The Witcher 3: Wild Hunt, which similarly takes advantage of enhanced effects.

After multiple delays, Arkham Knight launches for PC, Xbox One, and PlayStation 4 on June 23.

EverQuest Next in our "Games Gone Missing - where are they now?" video feature. Yesterday, the game's senior producer Terry “Fairan” Michaels gave us the latest update in a Producer's Letter posted to Landmark's official site.

Landmark, a standalone game that lets players create their own buildings with a powerful creation tool, was always designed to test some systems that will be incorporated into EverQuest Next. Michaels said that after taking care of a recent character and claim wipe and issues associated with it, the team is shifting its focus to those features.

"As the team has wrapped up the various pieces related to the wipe and the bugs associated with it, we have been shifting our focus and resources over to work on the highest priority tasks and systems that will be used in EverQuest Next," Michaels said. "While we do this, we're working in areas with high amounts of creative risk. This means that while we know what we want to do, we know it will take an unknown amount of iteration, tweaking and sometimes drastic direction changes to get these in game and working the way they need to. Because of this, we simply cannot commit to any dates, because until we get much closer, even our best estimates are educated (but still fairly wild) guesses."

Michaels guaranteed that Landmark will still get updates, but on a less regular scedule than players have been used to over the past year. He also clarified that though the team is shifting its focus to EverQuest Next, that doesn't mean the game will be coming out this year.

Development on EverQuest Next and Landmark began under Sony Online Entertainment, but earlier this year the company announced that it was breaking away from Sony to operate as an independent company known as Daybreak Game Company.

'>

Landmark Team Shifts Focus to EverQuest Next

It’s been four months since we’ve wondered about the current state of EverQuest Next in our “Games Gone Missing – where are they now?” video feature. Yesterday, the game’s senior producer Terry “Fairan” Michaels gave us the latest update in a Producer’s Letter posted to Landmark‘s official site.

Landmark, a standalone game that lets players create their own buildings with a powerful creation tool, was always designed to test some systems that will be incorporated into EverQuest Next. Michaels said that after taking care of a recent character and claim wipe and issues associated with it, the team is shifting its focus to those features.

“As the team has wrapped up the various pieces related to the wipe and the bugs associated with it, we have been shifting our focus and resources over to work on the highest priority tasks and systems that will be used in EverQuest Next,” Michaels said. “While we do this, we’re working in areas with high amounts of creative risk. This means that while we know what we want to do, we know it will take an unknown amount of iteration, tweaking and sometimes drastic direction changes to get these in game and working the way they need to. Because of this, we simply cannot commit to any dates, because until we get much closer, even our best estimates are educated (but still fairly wild) guesses.”

Michaels guaranteed that Landmark will still get updates, but on a less regular scedule than players have been used to over the past year. He also clarified that though the team is shifting its focus to EverQuest Next, that doesn’t mean the game will be coming out this year.

Development on EverQuest Next and Landmark began under Sony Online Entertainment, but earlier this year the company announced that it was breaking away from Sony to operate as an independent company known as Daybreak Game Company.

Watch Someone Beat Fallout: New Vegas in 27 Minutes

A player who goes by the handle Rydou has set a new speedrunning record for Fallout: New Vegas, beating the sprawling post-apocalyptic role-playing game in a mere 27 minutes.

Rydou used a few tricks to hit that time that not might be clear just by watching the video below. Rydou skips dialogues at the beginning of the game by quicksaving and quickloading, and the player character isn’t taking much damage because the game is set to the very easy mode.

Rydou also takes advantage of an interesting glitch to get a speed boost.

“When you cripple your leg, you get slower, and then when you heal it, you’re supposed to get your speed back,” Rydou says in the description to video above. “By quickloading just before getting crippled, you can confuse the game into giving you the speed back without actually ever losing it ( because we don’t actually really get crippled). So you get a huge speedboost, and walk at 165% of your walking speed.”

The other big Fallout news this week, of course, is the release of the first Fallout 4 trailer, which you can watch here.

Elite: Dangerous Powerplay Launch Trailer Invites Players to Conquer the Galaxy

Elite: Dangerous yesterday got a free major update called Powerplay, which add faction gameplay to the space simulator, developer Frontier Developments has announced.

Each faction, or “Power,” is an organization that controls a section of human-occupied space. Each is led by a different figurehead, and comes with a different biography, political leaning, and faction-specific perks. Players can join one of these Powers, guide their strategy and take on special mission to earn valuable perks, reputation bonuses and credits.

Players can take combat-oriented missions or work to expand a Power’s trade monopoly.

Frontier Developments said that the changes to the mission system are so comprehensive that any incomplete missions you have in progress at the time of the update will be removed from your mission list.

You can find out more about the update in the complete patch notes here.

Frontier Developments also released a training video for the Powerplay update, which you can watch below.

Amazon Game Studios Hiring for “Ambitious” PC Game

Amazon Game Studio is now hiring top talent for an ambitious new PC game project.

According to the job posting on Gamasutra, the new game will be using the latest technology, and whoever gets the job will work in Seattle with a team whose previous credits include Half Life 2, Left for Dead, Dota 2, Halo, Infamous, Shadows of Mordor and The Last of Us.

“Amazon is committed to gamers, and building great teams who are excited to use Twitch, the AWS cloud, and technical innovation to radically evolve gameplay,” Amazon said. “We believe that games have just scratched the surface in their power to unite players and will produce some of the future’s most influential voices in media and art.”

It’ll be interesting to see how exactly Amazon’s PC game will “use Twitch,” the gameplay streaming platform Amazon acquired last year in a $1 billion deal.

The giant online retailer has been developing free-to-play Facebook games since 2012, but seemed to get more serious in 2014, when it hired Portal developer Kim Swift and Far Cry 2 and Splinter Cell: Chaos Theory developer Clint Hocking. In 2013, Halo writer Erik Nylund joined Amazon as its director of narrative design.

If you’re interested, you can find out more about the positions Amazon is hiring for here.

Killing Floor 2 Dev Says Early Access Games Shouldn’t “Piss About”

Developer Tripwire Interactive released its cooperative first-person shooter Killing Floor 2 in Steam Early Access back in April, and by all accounts it was a great success. In its Early Access review, GameSpot said that Killing Floor 2 was awesome, even if it launched with just three maps and seven characters.

In a recent interview with GamesIndustry.biz, Tripwire Interactive VP Alan Wilson said that Killing Floor 2’s Early Access was successful because the developer treated the fact that players were paying $30 for it very seriously.

“We do not subscribe to the view that things that go into Early Access should be broken,” Wilson said. “Yeah, there’s probably going to be the odd, lurking bug. But at that point, we’re asking people to part with their money, and they should not be getting a broken product. I think that’s where a number of people are going wrong with Early Access. They’re treating it like a paid beta.”

As Wilson explained, and as we’ve seen with cases in which Early Access games were in such a poor state Valve had to be pull them from the Steam Store, not everyone takes Early Access as seriously as Tripwire interactive.

“I think when they threw Early Access out there, Valve were expecting developers to be… mature about it–let’s put it that way–to be mature about it and respect their clients and get it through their skull that you’re asking for money at this point, so you do not piss about.”

Killing Floor 2 hit Steam Early Access on April 21, and is slated for a final release on PC and PlayStation 4 in 2015. For more on the game, check out GameSpot’s previous coverage.

The Witcher 3 Isn’t Working on Xbox One Right Now

If you’re having trouble playing The Witcher 3: Wild Hunt on Xbox One right now, it’s not just you. Microsoft has confirmed an Xbox Live issue is preventing players from accessing the game.

“Are you unable to launch or install The Witcher 3: Wild Hunt? We’re working to address this ASAP! Thanks for staying patient. We’ll fill you in as soon as we know more,” an update from 4 PM Pacific reads on the Xbox Live Status page.

Over on Microsoft’s forums and Reddit, players are reporting that they’re receiving the Error Code 0x87de2726.

The Witcher 3 is available now across PC, Xbox One, and PS4. It received near-unanimous praise upon release last month, with GameSpot giving the open-world RPG a 10/10 score.

Developer CD Projekt Red continues to update and tweak the game, with the latest patch–this one fixing an XP bug and more–due to arrive sometime soon.

Are you having issues with your copy of The Witcher 3 on Xbox One? Let us know in the comments below.